Digital Arts & Humanities Portfolio

Category AI

ALife for Social Goods

For the Artificial Life and Digital Evolution, I wrote an article for The Encyclopedia of Artificial Life regarding how artificial life can be used for the goods of society, though sadly things hasn’t gone as planned and the publication has… Continue Reading →

The Design of Inequality: Market Logic and the Education Debt in American Assessments

In Writing with AI, I tried to use AI to write an Academic Paper assignment from a class that has nothing to do with me at all: EDUC 110: Intro to Educational Studies. From this, I learned how AI has… Continue Reading →

Digital Chores – The Psychology of Animal Crossing

In Writing with AI, my group used AI to see if we can make a full informative presentation about a topic we were totally unfamiliar with: Animal Crossing and the enjoyment of doing chores in the game. Things turned out… Continue Reading →

AI Code Detection with AI

For my Natural Language Processing class, my group’s final result is to research on the feasibility of using AI to detect AI-generated code. My portion of the task is to see the baseline effectiveness of an AI without any fine-tuning…. Continue Reading →

Financial Advisor

For my Advanced Software Design class, we (it’s a group project) spent the whole term working on a self-defined free-form project. Financial Advisor is small-scale financial app that can help you save, budget, and keep track of expenses, with your… Continue Reading →

Sushi Across the World

In my Writing with AI class, I used NotebookLM to create a presentation about something I’ve already been familiar with – a variety of sushi across the world. It showed me some new varieties of sushi I never heard of… Continue Reading →

Sisyphus’s Salvation

For my Interactive Digital Narratives class, I made a roguelike game about the legend of Sisyphus’s endless punishment of pushing a boulder up the hill – now spiced up with the inclusions of the Greek Gods showing up and having… Continue Reading →

My Ren’Py Finals

This is my finals project for Interactive Digital Narratives, and we were supposed to make a visual novel using Ren’Py and AI-generated images. I wanted to make a meta (i.e. self-referencing) game since I enjoy applying that concept whenever possible,… Continue Reading →

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