In Intro to Data Science, we analyzed how sleeping hours relates to stress, sleep quality, and academic performance using datasets found on Kaggle, and created an interactive Shiny webapp. It was fun working out all the code to automatically adapt… Continue Reading →
In Digital History, Public Heritage and Deep Mapping, I went on a trip nearby and focused on specifically mapping down things I normally ignore. Walking around without glancing at my phone (other than to look at the map and taking… Continue Reading →
(The orthomosaic that we developed to depict Teepee Tonka Park using drone imagery.) Digital History, Public Heritage and Deep Mapping was my first, and last, History class at Carleton, and it was a doozy. As my first exposure to mapping,… Continue Reading →
In Hacking the Humanities, I created a data visualization of which Marvel character was visualized most often by cover artists behind Chris Claremont’s Issues #200 – #249 of the Uncanny X-Men comics, and who among those artists was the most… Continue Reading →
At the AIT Budapest for CS OCS Program, Mobile App Development class, I made the Inventory Management app to help companies easily keep count of their stock and take operational notes. Utilizing a modular, card-based interface, the app is designed… Continue Reading →
In Hacking the Humanities, we (it’s a group project) researched and visualized the most popular majors at Carleton college from 2001 to 2021 using bar graph videos and static charts. It was interesting to see major majors flipping around each… Continue Reading →
For my Interactive Digital Narratives class, I made a roguelike game about the legend of Sisyphus’s endless punishment of pushing a boulder up the hill – now spiced up with the inclusions of the Greek Gods showing up and having… Continue Reading →
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